This was a little Unity prototype I came up with loosely inspired by Burgie from the Game Grumps. I had the idea of hopping around as a couple hamburger buns collecting the rest of your ingredients, and being able to see your burger stack higher with parts as you do. For now just it’s a fun proof-of-concept. I was thinking about making condiments into power-ups, like ketchup could be a jet pack, mayonnaise could let you slide further on platforms, etc. There’s certainly room to make a full game out of it.

The fun part of this was giving the jumping mechanic some character by separating your ingredients as you fly through the air. I did this using Unity’s Animation Curves, giving more separation based on how high you jump, how many hamburger parts you have, and how far through your jumping arc you are.
Also, the burger parts will stack up in the order you collect them, which felt more fun than just loading in a pre-assembled burger.
You can check out the demo build here. Left and right arrows change direction, hold space bar to charge up a jump.