Burger Platformer

This was a little prototype I came up with loosely inspired by Burgie from the Game Grumps. It was just a thing I thought up and worked on for a few days with my own time. I came up with the idea of hopping around as a couple hamburger buns and needing to collect the […]

The Collapse

The Collapse was  a project done for the AICASF 2014 game jam, consisting of students and alumni from three different Art Institute of California schools using Unity. We had 24 continuous hours (sleep optional) to make a game with an ‘Apocalypse’ theme. This project was later adapted to a VR project you can find here. The […]

Lovecraft VR Game

This is a project that I did in collaboration with a game artist for the Stereoscopic Displays and Applications convention in San Francisco in 2014 using Unity and built for the Oculus DK2. This was the first game I made for VR and was a whole lot of fun. The game levels are procedurally generated, and you can check […]

Android Mirror Game

Mirrors (better name pending) is one of my first fully functional projects. I started it back in early 2013 after being introduced to Corona SDK, worked for a few weeks, then forgot about it until late 2015 when I finished it up so I could get it on the Google Play store. I’m currently in […]