This is a simple Mastermind game done entirely in Python, using Pygame for the graphics library. The part of this I’m most proud of is that the entire thing is drawn through code as vector graphics, using nothing but lines, boxes, and circles. No sprites or graphics tools were used at all, and the rotating […]
Tag: Python
Maya Road Generator
This tool for Maya was written in Python and generates a road from a Bezier curve. The road has depth and side walls and is one continuous piece of geometry all the way around, even if you do not close the curve. The image to the left is set to 50 divisions so it looks […]